Showing posts with label The Sandman. Show all posts
Showing posts with label The Sandman. Show all posts
The Sandman Vol. 10: The Wake
0 comments Friday, June 11, 2010picture from amazon.com
From amazon.com review:
This is the conclusion to the much talked about Sandman series. It may be best to start your Sandman acquaintance with earlier episodes, but The Wake stands as one of Neil Gaiman's strongest and most consistent Sandman volumes to date.
That story only lasts for first three issues, though. The remaining three of this volume are single-issue stories. "Sunday Morning" revisits one of the series' most interesting characters, the immortal Hob Gadling. In "Exiles" a banished Chinese wise man embarks on a strange path that leads into Dream's realm. The issue, which is told in Analect-ish verse, has little to do with the greater story, yet it is always delightful to see Gaiman mesh Sandman with indigenous story-telling traditions. "The Tempest," the series' final issue, revisits William Shakespeare, whose employment under Dream was chronicled in early issues. This tale elaborates on the dream king's need of the dramatist as he writes his final play. The Kindly Ones was Sandman's riveting climax and the first three issues of The Wake are the place to say goodbye to the main characters, but as far as giving the final word on what is perhaps the most important theme of Sandman, the importance of stories and their telling, "The Tempest" is its true conclusion.
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The Sandman Vol. 9: The Kindly Ones
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From amazon.com review:
Although it is actually its second-to-last story arc, The Kindly Ones is, for all intents and purposes, the climax of Sandman, Neil Gaiman's acclaimed fantasy comic book starring Morpheus, a glum, superhuman entity who rules over the realm of dreams (The subsequent The Wake is like a long epilogue). While no previous Sandman story arc seemed like a continuation of a preceding one, The Kindly Ones is a meta-sequel of sorts that features characters and plot threads from Preludes and Nocturnes, The Doll's House, Season of Mists, A Game of You and Brief Lives. Likewise, new readers should best begin with one of the aforementioned volumes but those who have already devoured two of three of the preceding Sandman story arcs, will delight in this excellent conclusion.
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The Sandman Vol. 8: Worlds' End
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From amazon.com review:
When Brant and Charlene wreck their car in a horrible snowstorm in the middle of nowhere, the only place they can find shelter is a mysterious little inn called World's End. Here they wait out the storm and listen to stories from the many travelers also stuck at this tavern. These tales exemplify Neil Gaiman's gift for storytelling--and his love for the very telling of them. This volume has almost nothing to do with the larger story of the Sandman, except for a brief foreshadowing nod. It's a nice companion to the best Sandman short story collection, Dream Country, (and it's much better than the hodgepodge Fables and Reflections).
World's End works best as a collection--it's a story about a story about stories--all wrapped up in a structure that's clever without being cute, and which features an ending nothing short of spectacular. --Jim Pascoe
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The Sandman Vol. 7: Brief Lives
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From amazon.com review:
One might think that the climax of the 10-volume Sandman series would come in the last book, or even the second to last. But indeed the heart and soul of Neil Gaiman's magnum opus lies here in Brief Lives. It could be because one of the most central mysteries--that of the Sandman's missing brother--is revealed here (in fact, the plot of this volume is the search for this member of the Endless).
It could be because everything that comes after this volume, however surprising or unexpected, is inevitable. But it's more because this is a story about mortality and loss, the difficulty of change, the purpose of remembering, the purpose of forgetting, and the importance of humanity. If you have wanted to find out what all the good buzz on this great comic book series is about and haven't read any Gaiman before, don't be turned off by this volume's pivotal position in the larger story of the Sandman series. This book might actually operate better as a stand-alone story, in that its depth and compassion are more condensed, pure, and brief. --Jim Pascoe
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The Sandman Vol. 6: Fables and Reflections
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From amazon.com review:
I've read 6 Sandman books now, in order, Fables and Reflections being the most recent. It could be my favorite, but they're all so perfect in different ways. I made my mom read "Ramadan", and now she's hooked. I just love that story. I can't stop thinking about it...it's just incredible. Gorgeous.
My suggestion: If you're new to Sandman, and aren't exactly sure whether you'll like it, read Fables and Reflections. (Only skip "Song of Orpheus" and "A Parliament of Rooks", which would be a bit confusing without the other issues.) However, if you're new to Sandman and trust Neil Gaiman with all your heart, start with Preludes and Nocturnes and know that it gets better. I really think they're best read in order.
"Ramadan" is just pure genius. The collection would be worth its price if only that one story were in it. "Fear of Falling" is another highlight, although no one ever mentions it. Very simple and short, but great. "The Hunt" is cool...well, all of them are! If you already know Sandman, obviously you'll want to buy this volume. If you're new, then don't hesitate.
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The Sandman Vol. 5: A Game of You
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From amazon.com review:
You may have heard somewhere that Neil Gaiman's Sandman series consisted of cool, hip, edgy, smart comic books. And you may have thought, "What the hell does that mean?" Enter A Game of You to confound the issue even more, while at the same time standing as a fine example of such a description. This is not an easy book. The characters are dense and unique, while their observations are, as always with Gaiman, refreshingly familiar. Then there's the plot, which grinds along like a coffee mill, in the process breaking down the two worlds of this series, that of the dream and that of the dreamer.
Gaiman pushes these worlds to their very extremes--one is a fantasy world with talking animals, a missing princess, and a mysterious villain called the Cuckoo; the other is an urban microcosm inhabited by a drag queen, a punk lesbian couple, and a New York doll named Barbie. In almost every way this book sits at 180 degrees from the earlier four volumes of the Sandman series--although the less it seems to belong to the series, the more it shows its heart. --Jim Pascoe
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The Sandman Vol. 4: Season of Mists
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From amazon.com review:
In many ways, Season of Mists is the pinnacle of the Sandman experience. After a brief intermission of four short stories (collected as Dream Country) Gaiman continued the story of the Dream King that he began in the first two volumes. Here in volume 4, we find out about the rest of Dream's Endless family (Desire, Despair, Destiny, Delirium, Death, and a seventh missing sibling). We find out the story behind Nada, Dream's first love, whom we met only in passing during Dream's visit to hell in the first book. When Dream goes back to hell to resolve unfinished business with Nada, he finds her missing along with all of the other dead souls. The answer to this mystery lies in Lucifer's most uncharacteristic decision--a delicious surprise.
There is something grandiose about this story, in which each chapter ends with such suspense and drive to read the next. This book is best summed up by a toast taken from the second chapter: "To absent friends, lost loves, old gods, and the season of mists; and may each and every one of us always give the devil his due." --Jim Pascoe
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The Sandman Vol. 3: Dream Country
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From amazon.com review:
The third book of the Sandman collection is a series of four short comic book stories. What's remarkable here (considering the publisher and the time that this was originally published) is that the main character of the book--the Sandman, King of Dreams--serves only as a minor character in each of these otherwise unrelated stories. (Actually, he's not even in the last story.) This signaled a couple of important things in the development of what is considered one of the great comics of the second half of the century. First, it marked a distinct move away from the horror genre and into a more fantasy-rich, classical mythology-laden environment. And secondly, it solidly cemented Neil Gaiman as a storyteller. One of the stories here, "A Midsummer Night's Dream," took home the World Fantasy Award for best short story--the first time a comic was given that honor. But for my money, another story in Dream Country has it beat hands down. "A Dream of a Thousand Cats" has such hope, beauty, and good old-fashioned chills that rereading it becomes a welcome pleasure. --Jim Pascoe
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The Sandman Vol. 2: The Doll's House
0 comments Thursday, June 10, 2010picture from amazon.com
From amazon.com review:
The immense popularity of Neil Gaiman's Sandman series is due in large part to the development of his characters. In The Doll's House, the second book of the Sandman magnum opus, Gaiman continues to build the foundation for the larger story, introducing us to more of the Dream King's family of the Endless.
The Sandman returns to his kingdom of the Dreaming after nearly a century of imprisonment, finding several things out of place; most importantly, an anomaly called a dream vortex has manifested itself in the form of a young girl who unknowingly threatens to rip apart the Dreaming. And there's the smaller matter of a few nightmares having escaped. Among them is Gaiman's creepiest creation: the Corinthian, a serial killer with a miniature set of teeth in each eye socket. Because later volumes concentrate so much on human relationships with Gaiman's signature fair for fantasy and mythology, it is sometimes easy to forget that the Sandman series started out as a horror comic. This book grabs you and doesn't let you forget that so easily. --Jim Pascoe
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The Sandman Vol. 1: Preludes and Nocturnes
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From amazon.com review:
"Wake up, sir. We're here." It's a simple enough opening line--although not many would have guessed back in 1991 that this would lead to one of the most popular and critically acclaimed comics of the second half of the century.
In Preludes and Nocturnes, Neil Gaiman weaves the story of a man interested in capturing the physical manifestation of Death but who instead captures the King of Dreams. By Gaiman's own admission there's a lot in this first collection that is awkward and ungainly--which is not to say there are not frequent moments of greatness here. The chapter "24 Hours" is worth the price of the book alone; it stands as one of the most chilling examples of horror in comics. And let's not underestimate Gaiman's achievement of personifying Death as a perky, overly cheery, cute goth girl! All in all, I greatly prefer the roguish breaking of new ground in this book to the often dull precision of the concluding volumes of the Sandman series. --Jim Pascoe
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